About Me
Hello, I’m Aida, a 3D Artist with a background in architecture and traditional art. My love for 3D design and animation began in childhood. I was always fascinated by characters, stories, and imaginative worlds. At the time, I followed the path of architecture, inspired by my father. Architecture is considered the mother of all arts and it gave me a strong foundation in structure, design logic, and problem-solving. In 2009, when I had my twin boys, I stepped away from my architecture career to focus on raising my family. During that time, I stayed connected to creativity through fine art. I painted in watercolour and oils as a hobbyist artist, selling some of my works online. This practice kept my artistic voice alive and nurtured my love for visual expression. Eventually, I returned to the passion I had as a child, 3D design and animation. I started at Torrens University with a Design Diploma that focused on graphic design subjects like typography and visual design. I then transitioned into 3D and animation, and I will graduate with a Bachelor of 3D Design & Animation from Torrens University in Sydney in May 2026. I specialise in 3D modeling, character and environment design, lighting, and look development, and I am skilled in industrystandard software such as Maya, ZBrush, Houdini, Substance Painter, and most of the Adobe Creative Suite. Today, I bring together architecture’s discipline, painting’s sensitivity, and animation’s imagination to create expressive 3D characters, environments, and stories. I see my work as a balance between artistic originality and technical skill, always driven by the desire to make designs that feel alive and meaningful.